

However we aren't working against the market and not my personal taste matters but those of players. I personally would enjoy doing a different scenario with one of our other partners in near future. : Really? So everything DMS has worked on has been based on World War 2 as far as I am aware, is this because it’s what the public want or is it something you and the other developers are interested in?ĭMS.Instinct: I'm an economist, I create what customers demand and there is still a big demand for World War II games. So in other words, someone had to raise this company to make Men of War happen and this was me. But by now the company is doing very fine and I hope we can expand very soon.

It wasn't an easy decision because I had to stop studying and focus all on the work and company. : That is always a good rule to follow, and if you can feed your family doing something you love then why not? Anyways, how did this modding and partnership with Best Way lead to you being a part of DMS?ĭMS.Instinct: Well, I took all the financial risk and built up DMS step by step. But in the end, it was a good decision and I also understand the needs of modders and the community very well since I was once one of them. So you aren't going to enjoy this work all the time with the pressure around you. I follow the rule that you can only create unique and fantastic games if you enjoy them yourself, however I also have to feed my family with this work. As you were a modder before a developer, would it be safe to say you enjoy your job?ĭMS.Instinct: Yes I do. : Interesting start to your development career. Best Way figured this and started cooperation with me. The mod became very popular and was the mod for single player back then. Soldiers however, the first part of the serious brought me into modding as I was totally impressed by the level of detail the game delivered. Never the less, games never had the serious business image to me, so I tried looking forward into other directions. Games followed me my whole life over, so I also knew the basics around the business but I also have the soul of a gamer. : To start Instinct, how did you get into the gaming industry?ĭMS.Instinct: In fact this was more of a coincidence rather than planned. : Well a hello from the community over here at, we would love it if you would answer a few questions for us.ĭMS.Instinct: Hi there, nice talking with you!

The team of Men Of War staffers here at had the privilege of interviewing one of the developers of Men Of War, DMS.Instinct
